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In H3, my max skill was 35, so I was never going to get any. Halo 4 is a first-person shooter video game developed by 343 Industries and published by. Several of maps that come on disc are tout remakes of older Halo maps, and each shows the variety of maps that can be produced in the new Forge. The players division rank for each season will stay with their gaming history. I have yet to play those other maps but would greatly look forward to any new mad elements. It's sorely missed in my opinion.

Hello everyone, I just wanted to provide feedback as an active Halo player and fan. I really appreciate the added playlist that only features new maps, it is something I have been wanting for a long time. I really hope this playlist remains and continues with the next Halo release and I hope overtime the playlist consists of a huge number of maps, and perhaps some could get added to the ranked playlists. Thanks for hearing my feedback and I hope this continues! We only have 18 meters motion tracker and there are sightlines that are too open and big for such a short motion tracker range. And also it's annoying how restrictive paths are to get places are. That one map isn't great but the others are. I still have enjoyed it but I'll have to play more to get a firm opinion but so far I personally think I might ending up disliking the map in the sort of fashion I dislike Overgrowth. I can't put my finger on it but I want to say the map seems cluttered in too many ways where grenade traps and camping might become too common. I really like the idea of Community Slayer, but the reality has been borderline at best. While most of the maps have their own personality in terms of aesthetics, in terms of gameplay they're all brutally conformist except possibly Furnace. If you like the Halo Gameplay Formula with no variation or deviation whatsoever then you're in luck. If you were hoping that forgers would mix things up a little then prepare for disappointment. But the real problem with Community Slayer is the same problem as all social playlists in this game: the almost complete absence of anything resembling skill-based matchmaking. It seemed like every game ended with one player having gone 27 and 5 while everyone else was 5 and 15. Not very engaging, imo. While most of the maps have their own personality in terms of aesthetics, in terms of gameplay they're all brutally conformist except possibly Furnace. If you like the Halo Gameplay Formula with no variation or deviation whatsoever then you're in luck. If you were hoping that forgers would mix things up a little then prepare for disappointment. But the real problem with Community Slayer is the same problem as all social playlists in this game: the almost complete absence of anything resembling skill-based matchmaking. It seemed like every game ended with one player having gone 27 and 5 while everyone else was 5 and 15. Not very engaging, imo. I have to disagree, many of the maps play well from my experience and offer variety on the same level as many 343 developed maps. In my opinion I don't see Data Center, Echelon, and Russet offering a more bland experience than Truth which happens to be a very popular map. If you enjoy Furnace you might enjoy a different feel than most or at least with people I've played with and that is completely fine and part of the Halo experience. I enjoy Furnace myself but I can see why some of my friends hated it. I agree the competition on social playlist can be unbalanced especially when you get to a higher level, I believe you are an Onyx? So I can understand you there. Still I consider myself well above average when my shots are on point but I still come across close games consistently on the new playlist. Even if one doesn't love any of the new maps currently, it is a game of odds if the playlist is to continue with map additions, eventually there will be some that people enjoy. For these reasons are some examples of why I believe Halo should implement such an addition into the remaining Halo 5 lifespan and Halo games beyond. Cheers and I look forward to any responses as this is something of great interest to me. Pretty stoked to see and play Analogue and Seclusion within this playlist - those are fantastic maps IMO. The rest are maps that were being tested out for HCS inclusion. Hopefully, the next time the Community playlist comes around it'll also include FullMetal, Aquarium, and Twice Forsaken which are three excellent community maps that unfortunately have not yet seen matchmaking. I also wouldn't mind seeing a few past community maps that have actually seen matchmaking make a return such as Thermoptic and Noburu 7 from the Ghost in the Shell competition. The rest are maps that were being tested out for HCS inclusion. Hopefully, the next time the Community playlist comes around it'll also include FullMetal, Aquarium, and Twice Forsaken which are three excellent community maps that unfortunately have not yet seen matchmaking. I also wouldn't mind seeing a few past community maps that have actually seen matchmaking make a return such as Thermoptic and Noburu 7 from the Ghost in the Shell competition. I do think Analogue and Seclusion are some of my favorites within the playlist. I had no idea some maps were being tested for HCS, not sure how that would work now because they removed it? I have yet to play those other maps but would greatly look forward to any new mad additions. The rest are maps that were being tested out for HCS inclusion. Hopefully, the next time the Community playlist comes around it'll also include FullMetal, Aquarium, and Twice Forsaken which are three excellent community maps that unfortunately have not yet seen matchmaking. I also wouldn't mind seeing a few past community maps that have actually seen matchmaking make a return such as Thermoptic and Noburu 7 from the Ghost in the Shell competition. I do think Analogue and Seclusion are some of my favorites within the playlist. I had no idea some maps were being tested for HCS, not sure how that would work now because they removed it? I have yet to play those other maps but would greatly look forward to any new mad additions. It simply got renamed into the Team Arena playlist. The past Team Arena playlist was renamed Core Play and turned into a social rotational option. Within the new Team Arena aka HCS playlist both Fissure and Echelon were accepted. The rest are maps that were being tested out for HCS inclusion. Hopefully, the next time the Community playlist comes around it'll also include FullMetal, Aquarium, and Twice Forsaken which are three excellent community maps that unfortunately have not yet seen matchmaking. I also wouldn't mind seeing a few past community maps that have actually seen matchmaking make a return such as Thermoptic and Noburu 7 from the Ghost in the Shell competition. I do think Analogue and Seclusion are some of my favorites within the playlist. I had no idea some maps were being tested for HCS, not sure how that would work now because they removed it? I have yet to play those other maps but would greatly look forward to any new mad additions. It simply got renamed into the Team Arena playlist. The past Team Arena playlist was renamed Core Play and turned into a social rotational option. Within the new Team Arena aka HCS playlist both Fissure and Echelon were accepted. Oh ok, I am familiar with how they changed Team Arena to HCS, I actually am glad they did that, perhaps I am in the minority there though. Decent Map that plays ok. Also that high powered Carbine I can't remember the name for it needs to go. I love how it plays, looks, weapon choices, everything!! I forgot it was in the Team Arena too. I can definitely see why. I think I understand what the designers were going for but to me it just doesn't play very well. I also think it's a little bit too cluttered. It definitely looks interesting though I'll give it that. My second favorite for sure. Really like the backdrop and great to see a vehical in 4-4 again. But I just feel like it's pretty unbalanced in quite a few areas. I would love for these to replace some maps or add, lol in the Team Slayer playlist. I'm loving the fact I'm seeing things like man cannons again in maps, but where are the teleporters people!! As I said, really glad to see some vehicle play in 4-4 again too. It's sorely missed in my opinion. Oh and please replace the H5BRs with H2BR. The H5BR are not even worth picking up. I love the idea of having a community playlist. I wish they had it more often. It's an easy way to get new maps and have players test them. I've played more of Halo 5 since this has come out then I have in the last 2-3 months+ easily!! Also, just because they're forge, doesn't mean theyre not good. Decent Map that plays ok. Also that high powered Carbine I can't remember the name for it needs to go. I love how it plays, looks, weapon choices, everything!! I forgot it was in the Team Arena too. I can definitely see why. I think I understand what the designers were going for but to me it just doesn't play very well. I also think it's a little bit too cluttered. It definitely looks interesting though I'll give it that. My second favorite for sure. Really like the backdrop and great to see a vehical in 4-4 again. But I just feel like it's pretty unbalanced in quite a few areas. I would love for these to replace some maps or add, lol in the Team Slayer playlist. I'm loving the fact I'm seeing things like man cannons again in maps, but where are the teleporters people!! As I said, really glad to see some vehicle play in 4-4 again too. It's sorely missed in my opinion. Oh and please replace the H5BRs with H2BR. The H5BR are not even worth picking up. It's nice to hear a personal review! I have been playing a good amount of the Community Slayer Playlist myself and so I have developed some opinions on the maps myself. I strongly disagree with your view on Analogue ;! It really gives me a Halo 1 vibe and it plays well in my opinion. I love the balance of open areas and halls mixed with closed space halls, that provide easy grenade bins for heavy campers. I really enjoyed Data Center at first but over time I have started to criticize the map, so much of the map is made of hallways and corners that encourage nade traps and chasing. I still enjoy the map and think it is fun but sometimes it annoys me. I love the Carbine power weapon and prefer it over rockets spawning despite your OP criticism. I believe it has only two clips? Thus providing less guaranteed kills than 4 rockets in my opinion. I strongly agree with you on your opinion of Seclusion, the maps plays excellent, my only criticism is the ghost, while it is fun I would prefer it gone especially if thrown in ranked. I disagree with your opinion on Russet, I feel like the map is very open which I like, however it provides just enough cover to not make it just an open field, an excellent map in my take. As far as the other maps I won't type out more details at the moment. Quote:I love the idea of having a community playlist. I wish they had it more often. It's an easy way to get new maps and have players test them. I've played more of Halo 5 since this has come out then I have in the last 2-3 months+ easily!! It is good to hear other people have been drawn to Halo more as I have due to new maps being put out there, we can only hope this continues and that some find themselves in ranked playlists some day!

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